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SpiffyMai's avatar

HELP!! -- WIP

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Okay I'm starting a new character project and I did this body. Right now I want to get some crit on her anatomy proportions before I move on.

She's going to be covered in clothes from neck to foot. Even her hands are going to be gloved. But I mean go ahead and include anything you find. I do a new body with my new models because I'm still learning and still practicing, so I like to at least try.  I blurred the head because it looks ridiculous right now. Hahaha. I didn't want you guys to be distracted with her hideous face.
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Comments6
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Xavier777787's avatar
:star::star::star-half::star-empty::star-empty: Overall
:star::star::star::star-empty::star-empty: Vision
:star::star::star::star-empty::star-empty: Originality
:star::star::star::star-empty::star-empty: Technique
:star::star::star-empty::star-empty::star-empty: Impact

I want to start by saying that I'm not an expert, especially when it comes to the female body, but I'll give it my best. c:

You've got a really nice start here! I can make out the musculature and body parts clearly. You've got all the major landmarks, you just need to refine them a little bit.

The first thing I notice is that her center of gravity is too far forward. Pull her torso back and make the angle of the legs follow.

Second thing I notice: The butt. The line for the "underbutt" should go all the way to the side of the hips. It should fade before it gets there.

If you look closely at reference, you'll notice a slight transition form the breats to the pectoral muscles that your model is missing. It's subtle, but it really adds realism.

There's little definition on her back.

The delts in the back should cover the whole shoulder. Right now, yours start at about half way through the shoulder.

The neck looks too long.

The head also looks a bit too small.

One thing that helps me is to overlay an image of a woman over my render and see what my model could be. I think that would help you a lot here too.

That's all I got! c: